Dawnwalker news, in one clear view
Official announcements, patch notes and trailers, arranged from the newest story back.
Read story Hotfix 1.0.3 adds DualSense support on Steam
The September 4 PC hotfix adds DualSense support on Steam, with Rebel Wolves saying that further comfort and stability improvements are still planned.
Read story Hotfix 1.0.2 fixes early quests and PC controller input
The first post-launch hotfix addresses Farkas, Lunka, Uriashi and PC controller input, while the developers list current performance and shader-compilation workarounds.
Read story The Blood of Dawnwalker is available now
The official launch announcement welcomes players to Vale Sangora, points to the Opening Cinematic and directs players to the official buy page for every edition.
Read story Global release timing confirmed the September 3 PC unlock
The official release-timing announcement set a single September 3 PC unlock and confirmed that preload began 48 hours beforehand.
Read story Skills & Power outlines Coen’s three progression paths
The official Skills & Power bulletin introduces Swordmastery, Witchcraft and Vampirism, along with shared XP, manuals, Corruption and time-based growth.
Read story Dawnwalker arrived on GeForce NOW at launch
Bandai Namco’s official announcement confirmed launch-day availability on GeForce NOW for members who wanted to stream into Vale Sangora.
Read story Launch Trailer previews the journey to Vale Sangora
Revealed during gamescom Opening Night Live, the Launch Trailer gave players an action-focused look at the journey through Vale Sangora and its vampire rulers.
Read story Everything You Need to Know trailer introduces core mechanics
With less than a month to go before launch, the official gameplay overview trailer introduced the game’s main features and mechanics.
Read story Steam achievements revealed: 46 challenges from day one
The official Steam update revealed 46 achievements available from day one, tied to the journey’s dangers, secrets and life-changing choices.
Read story Swordmastery bulletin explains a flexible combat path
Community Bulletin Board #10 presents Swordmastery as an adaptable combat path rooted in Coen’s early training and the game’s flexible approach to swordplay.