Adrenaline Rush
Increases Attack Damage after using Active Abilities. This Ability works passively once equipped in Active Ability panel.
Learned ranks, unlocks & effects
- +20% Attack Damage.
- Duration 6s.
Every choice opens a path
Pick the skills you want. See the ranks, prerequisites and time you need to get there, as you build your plan.
88 skills. Three disciplines.
Click a rank to plan it. Expand a card to record skills and unlocks you already have.
Choose a numbered rank to add a skill to your plan. Under “Learned ranks, unlocks & effects”, record the ranks you already own and the manual or quest unlocks you have obtained. How to record your unlocks.
Increases Attack Damage after using Active Abilities. This Ability works passively once equipped in Active Ability panel.
+20% Witchcraft Ability Damage for each Witchcraft Ability used. Up to 100% Witchcraft Ability Damage. Resets after combat.
Reduces Witchcraft Ability Cooldown.
Multiple Buffs from Consumables with time segments set as the duration, can be applied simultaneously.
Critical Attack with a chance of Decapitating the target.
Activates dormant magic in places of power scattered throughout the Valley. This Ability doesn't take up a common slot in the Active Abilities panel.
Better Prices and special offers in stores.
Increases Witchcraft Abilities Damage for each enemy currently affected by Witchcraft Abilities.
Explodes target. Bosses receive Damage instead.
Attacking restores Recently Lost Vampiric Health.
Weapon Area Attack.
Deals Damage over time to a target.
Calculated result
Choose a target rank above, or record ranks you already own before planning the next purchase.
“Unlock available” records manual or quest access; “Already learned” records ranks you own. Costs use the listed price of each rank. Previous discounts in your save can make its totals differ from this estimate.