Let its darkness seep through you.
A ring for mortal damage and lower Health costs
Corrupted Ring lists +15% vampiric health restoration and +1% per second vampiric health regeneration, together with +8% damage against mortals and −8% vampiric ability health cost. The damage bonus is specific to mortal enemies; the Health-cost reduction applies to vampiric abilities that spend Health.
Vicho can sell the ring. His shop selection varies, so check the current stock when you visit.
Ring of the Night shares Corrupted Ring’s two recovery effects but replaces mortal damage and lower Health cost with −5% vampiric ability cooldown and +20% blood-drinking power. Arbiter’s Ring keeps the −8% Health-cost bonus and adds +15% maximum stamina instead of damage against mortals.
Where to find Corrupted Ring
Shop selections change with story progress, loot varies by encounter and level, and carried equipment is separate from what an enemy may drop.
Possible sellers
Corrupted Ring properties
- Slot
- Ring
- Rarity
- Unique
- Armour
- 0
- Weight
- 0.1
- Base buy value
- 995
- Base sell value
- 165
- Material
- Jewellery
Base values before level scaling and shop effects. How shop prices work.
Equipment bonuses
- Vampiric health restoration+15%
- Damage against mortals+8%
- Vampiric ability health cost-8%
- Vampiric health regeneration+1%/s
Compare rings
Compare Corrupted Ring with other equipment for the ring slot. Values apply to the variants shown; open an item to view its other variants.
| Equipment | Armour | Weight | Bonuses |
|---|---|---|---|
| Corrupted RingSelected itemUnique | 0 | 0.1 |
|
| Arbiter's RingUnique | 0 | 0.1 |
|
| Nightling's BandMaster | 0 | 0.1 |
|
| Ring of the NightUnique | 0 | 0.1 |
|



