How to learn Soul Reaping
The following manual supplies the book unlock for ranks marked “Manual unlock” in the rank table. Skill points and time are spent when you purchase the rank. See the skill book guide for manual requirements and planning examples.
A long drain that later shares your incoming damage
Soul Reaping is a human-form Witchcraft Ability that costs two Activation Charges and 15% Health. It drains the target’s life over time, with lifesteal per second calculated from your character, and it lasts longer than most curses: 18 seconds at rank 1, rising by six seconds per rank to 36. The ability description also says it keeps the target away from you.
The later ranks turn it into a defensive tool. Rank 3 passes 20% of the damage you receive to the target, and rank 4 raises that share to 40% and adds a flat 500 Heal when the target dies. A fixed 500 is worth more early: it is about 28% of base Health at character level 20, but about 12% at level 50.
Every rank needs Soul Reaping Manual, and the four ranks cost seven skill points and five time segments. One copy is the reward for the Ancient Circle in the forest directly east of Maragir, and Vera and the Matriarch in the hidden Uriash village also sell it. The two-charge price makes Sustained Focus capacity worth checking, and Frugal Witchcraft can refund part of the Health cost when the drained enemy dies.
Rank effects and learning costs
Costs are shown for each rank. Totals include this skill’s ranks only.
Lifesteal per second is calculated for your current character. The fixed effects and durations are listed below.
| Rank | Effects | Skill points | Time segments | Unlock requirements |
|---|---|---|---|---|
| 1 |
| 1 | 1 |
|
| 2 |
| 1 | 1 |
|
| 3 |
| 2 | 1 |
|
| 4 |
| 3 | 2 |
|
| All 4 ranks | 7 | 5 | ||