Drink animal blood before the fights you are preparing for
Wild Blood grants buffs after drinking animal blood, with a listed duration of three time segments. Plan the feeding around the encounters you want the buff for, taking account of activities that advance the clock.
The first two ranks list 15% and 30% Activation Charge Passive Restoration. Rank 3 adds a different benefit: one filled Activation Charge at combat start. Passive restoration and a charge at the start of combat help at different points in an encounter.
Nourishing Blood is the prerequisite. The ranks require Corruption 2, 5 and 10 and together cost four skill points and three time segments. No manual is needed. Choose this branch when you want animal feeding to support ability availability as well as your broader blood-drinking routine.
Rank effects and learning costs
Costs are shown for each rank. Totals include this skill’s ranks only.
| Rank | Effects | Skill points | Time segments | Unlock requirements |
|---|---|---|---|---|
| 1 |
| 1 | 1 |
|
| 2 |
| 1 | 1 |
|
| 3 |
| 2 | 1 |
|
| All 3 ranks | 4 | 3 | ||
Prerequisite skills
Learn the following skill before Wild Blood.