Enemy levels and planning a visit
Base NPC levels10–18
The village, Wealds Tower and watchtower provide map anchors for the surrounding forest. Several Court activities here concern Ambrus, so check his activity list when planning a trip.
The range describes the region’s base NPC levels. Scaling and the particular encounter can change the enemies you face. Check the quest or enemy’s skull warning alongside your own level.
About Maragir Wealds
Maragir Wealds surrounds the village of Maragir with dense forest. Villagers hunt, gather food and work as lumberjacks. Public praise for Boyar Ambrus is a recurring feature of life in the settlement, according to Coen's glossary.
Landmarks on the map
Quests in this region
- Side questA Pilgrimage for Power: Bear Trouble
- Court questAmbrus's Cellars: Seeing Red
- Court questAmbrus's Dungeons: Twists and Turns
- Court questAmbrus's Transports: Bloody Business
- ActivityAncient Circle: East of Maragir
- ActivityAncient Circle: Maragir Wealds
- ActivityBandits's Treasure Map: Briar Sloughs
- Side questBuried Past
- ActivityDestroyed Shrines: Maragir Wealds
- Main questForge It Anew
- Side questForge It Anew: Do Not Disturb
- ActivityHaunted: Site of Crucifixion
- Side questStar-Crossed Lovers
- Main questThe Gilded Gauntlet
- ActivityVale Sangora's Haunted Places
- Side questWisp Treasure Hunt: East Road
Letters, notes and items that mention Maragir Wealds
These entries name Maragir Wealds in their title, description or readable text.