Survive Brencis’s sword phase and Anachora form
Brencis’s final battle has two phases. The first uses the sword and blood attacks familiar from the prologue; near defeat, he takes Coen into Anachora and changes form. Prepare healing and equipped abilities before entering the final chamber, and keep a separate save before departing for Greifberg if you want to explore another ending.
In the sword phase, read the opening of each combo. A red-skull opener can lead into a normal swing and another unblockable strike, so stay clear of the whole sequence rather than committing after the middle hit. A normal opener gives a better opportunity to parry and take one or two hits before returning to defence.
At range, dodge sideways when he leaps toward you and punish the landing recovery with a short attack. Sidestep the blood javelin as well, but do not assume it gives the same opening. His low advancing two-handed swipe is a different approach: create space backward instead of waiting for a jump.
Anachora shifts the fight toward evasion. His tentacle strikes cannot be handled like normal sword blocks. Sideways sweeps call for distance, while an overhead strike is a cue to move out of its line. Keep your counterattacks short so you can react when the next attack starts.
Move sideways out of the Piercing Shriek cone. A scream directed upward or an airborne slam warns of damage around him, so retreat from the landing area. Later, repeated tentacle pounds advance across the ground; move away from their path rather than backing up along the same line. Leave the large glyph beneath Coen before it can pull him in for a draining attack.
Boyar manifestations can add attacks during this phase. Watch for Xanthe’s floor glyphs and be ready to block a sequence of Ambrus’s copies. Do not build your survival plan around receiving help from an earlier invitation: the observed encounter can vary, and the extra attacks still need attention. Use reliable ability openings while keeping enough resources to survive the next sequence.
The pre-fight conversation and the post-fight invitation have different outcomes. Bowing to Brencis accepts a bargain that can leave him in power; inviting him in after defeating him is a later choice. The ending route also depends on whether Coen arrived alone or with an ally, and saving the family requires meeting the campaign deadline.
Day and night combat values
Brencis, the Knyaz of Vale Sangora has the following base values. Difficulty, encounter state and temporary effects can change the values used in a fight. Compare the RPG difficulty presets when choosing your settings.
| Attribute | Day | Night |
|---|---|---|
| Health segments | 3 | 3 |
| Health per segment | 700 | 700 |
| Base melee damage | 34 | 34 |
| Base magic damage | 35 | 35 |
Possible loot
Loot depends on the encounter, enemy level and random selection.
Related quests
- Side questA Bulwark Against Darkness
- Main questA Deal with the Devil
- Main questA Friend Like This
- Main questA Lone Wolf's Hunt
- Main questA Monk and a Saint
- Main questBad Blood
- ActivityBanner of Oppression: Dragosti Gate
- ActivityBanner of Oppression: The North-East Gate
- ActivityBanner of Oppression: The North-West Gate
- ActivityBanner of Oppression: The South Gate
- ActivityBanner of Oppression: The West Gate
- Side questBlasphemy
- ActivityDestroyed Shrines: Hidden & Safe
- Main questForge It Anew
- Main questHive and Seek
- Main questMidnight Reckoning
- Main questOur Rotten Roots
- Main questSacred Covenant
- Main questSmoke and Ashes
- Main questSong of the Mountain
- Main questThe Firebrand
- Side questThe Night of Horrors
- Main questWhat Hunts the Night
- Main questWhat Moves the Dead
- Main questWhere Loyalty Lies
Letters, notes and items that mention Brencis
These entries name Brencis in their title, description or readable text.
- Books and notesA History Lesson: Excerpt from a Memoir
- Books and notesA Manumit Camp Destroyed
- Books and notesA Vicar’s Inquiry
- Books and notesAnswer from Lunka: Brencis
- Books and notesAnswer from Lunka: Defences
- Books and notesAnswer from Lunka: Father
- Books and notesAnswer from Lunka: Gift
- Books and notesAnswer from Lunka: Rescue
- Books and notesAppeal
- ArmourArmour with Brencis's Crest
- Books and notesBeware of Greifberg Castle!
- Books and notesBeware the Manumits
- Books and notesBoyar Bakir's Hunt
- Books and notesBrencis and the Bible
- Trade goodsBrencis Soldier Patch
- Books and notesBrencis the Deceiver
- CatalystsBrencis's Banner
- Trade goodsBrencis's Elite Soldier's Fibula
- ArmourBrencis's Footman's Light Armour
- Trade goodsBrencis's Insignia
- Books and notesBrencis's Orders
- Books and notesBrencis's Orders – False Idols
- Books and notesBrencis's Orders – Old Shrines Must Be Destroyed
- Books and notesBrencis's Orders – Root Out Old Superstition
- CatalystsBrencis's Seal
- ArmourBrencis's Soldier's Armour
- ArmourBrencis's Soldier's Harness
- ArmourBrencis's Soldier's Heavy Garb
- ArmourBrencis's Soldier's Plain Armour
- ArmourBrencis's Soldier's Sturdy Armour
- ArmourBrencis's Swordsman's Leather Tunic
- Quest itemsBrencis's Vial
- Books and notesBring Results
- Books and notesCaravan Orders
- Books and notesChronicle: Skender's Last Days
- Books and notesDad's Lullaby
- CurrencyDenarius
- Books and notesEverybody Hates Brencis
- Books and notesExecutioner's List
- Books and notesFind Crake
- Books and notesFor Knyaz and Country
- Books and notesGisko's Contract
- Books and notesHabeas Sanguinem
- CatalystsHacked-Off Hand
- Books and notesHermit's Journal
- Books and notesIntel on Crake
- Books and notesIsbrand's Letter
- Books and notesJutta's Contract
- Books and notesLetter to Knyaz Brencis
- Books and notesLetter to Xanthe
- Books and notesLike Cures Like
- Books and notesLost Bet
- Books and notesManumits Spotted
- Books and notesMaster's Instructions
- Books and notesMeditations on the Superiority of Vrakhiri Over Men
- Books and notesMissive from Bakir
- Books and notesMonk’s Journal
- Books and notesMysterious Letter
- Books and notesNew Orders
- Books and notesNew Rations Policy
- Books and notesNews from Maragir
- Books and notesNo Stealing
- Books and notesOld Letter
- Books and notesOn Crake's Identity
- Books and notesOrders Regarding Carrion Collectors
- ConsumablesPhial of Brencis's Blood
- Books and notesPoorly Scribbled Order
- Books and notesRecruitment Letter
- Books and notesReport on Missing Women
- Books and notesReport on Unknown Vrakhir
- Books and notesRewards for Your Duty
- Books and notesSecretive Letter
- Books and notesSkender's Sins
- Books and notesSoldier's Orders
- Books and notesSoldier’s Testimony
- Books and notesSuccessful Operation
- Books and notesSuspicious Vrakhir in Svartrau
- Books and notesThe Charter of Rights
- Books and notesThe First Blood Mass
- Books and notesThe Manumit Problem
- Books and notesThe Many Letters: Excerpt from a Memoir
- Books and notesThe Many Mischiefs of Reynard the Fox
- Books and notesThe Missing Informant
- Books and notesThe Resurrection
- Books and notesThe Saviour
- Books and notesThe True Story of the Manumit Rebellion
- Books and notesVolk's Letter
- Books and notesWake Up Before It’s Too Late
- Books and notesWarning to All Patrols Near Parlita
- Books and notesWarning to All Soldiers
- Books and notesXanthe's Note
- ArmourXanthe's Soldier's Harness
- Books and notesYaromil's Contract