The Blood of Dawnwalker · Items

Keys in The Blood of Dawnwalker

All keys with their descriptions, the names they mention and links to the pages that record where each key is used.

Entries
38
With a recorded source or use
30
Linked to people, places or quests
22

About keys in Dawnwalker

Keys in The Blood of Dawnwalker are pick-up items that open one specific door, chest, cage or gate somewhere in Vale Sangora. The game keeps them out of the shop economy: none of the 38 keys has a buy value, a sell value or a weight, so a key never competes for inventory space and is never worth selling. What matters is where you found it and what it opens.

In Svartrau, the Treasury Key opens the cathedral’s separate treasury building. The Stone Key behind its bookcase opens The Hand of Fate’s chest beneath Carpenter Row. Deeper in those ruins, the Old Key opens the ladder door and the Simple Key opens the return shortcut after the armour chamber.

Most key names point at the place they belong to: Cathedral Roof Key, Catacombs Key, Crypt Key, Caretaker’s Key. If you are holding a key and cannot find its door, start from the location or character its text names, then use the interactive map to find that place.

All keys

Search by name, description or the people an item names. Expand an excerpt to read it, or follow the links to a quest, person or detailed guide.

38 entries

Keys with descriptions, values and related pages
ItemIn-game descriptionConnections
Aged Key inventory iconAged KeyQuest

Belongs to an equally aged lock.

See the linked guide
Ancient Key inventory iconAncient KeyQuest

A key acquired from Father Florin in the ruins under Carpenter Row.

Where to find it: Use the key from Florin’s chamber to enter the ruins beneath Carpenter Row. The sword chest needs the separate Stone Key. Follow the route.

Quest In the Name of the FatherMentions Florin
Anghel's Keys inventory iconAnghel's KeysQuest

Open doors to the service buildings in the convent.

Key

—
Bakir’s Treasury Key inventory iconBakir’s Treasury KeyQuest

They say the Mad Khan's treasury hides riches beyond measure. This key opens the way.

Key

Mentions Bakir
Brass Key inventory iconBrass KeyQuest

Heavy. Yes, it opens doors. At Ambrus’s outpost southwest of Stoneward Post, look on the table opposite the bodies inside the barn on the south side of the camp. Pick up the Brass Key and the note there during Evil and Convenience. This is a door key; the chief jailer’s treasure map leads to the separate fallen-tree stash north of camp.

Key

Quest Evil and Convenience
Cage key inventory iconCage keyQuest

Slightly bent, poor workmanship. Go upstairs in the merchant’s house during Tiny Dancer. The Cage Key is on a table in the same room as the imprisoned sanzhana. Use it on her cage to release her; the Merchant’s Key is the separate key needed to reach this floor.

Key

Quest Tiny Dancer
Caretaker's Key inventory iconCaretaker's KeyQuest

A key to the caretaker's shed at Svartrau Cathedral.

See the linked guide
Catacombs Key inventory iconCatacombs KeyQuest

Opens the door to the catacombs at St. Tyna's convent. Defeat Leonica during Echoes of Silenced Bells and loot her body for the Catacombs Key. It opens a door in St. Tyna’s catacombs. Her body also holds Leonica’s Ring and an Unholy Vitality Manual, so collect those before leaving the chamber.

Quest Echoes of Silenced Bells
Cathedral Roof Key inventory iconCathedral Roof KeyQuest

Found on the cathedral's scaffolding.

Key

—
Ciprian's Key inventory iconCiprian's KeyQuest

It used to belong to Ciprian, a man from Parlita.

Key

—
Crypt Key inventory iconCrypt KeyQuest

At first glance it appears rusty, but the stains are actually dried blood.

Key

—
Decrepit Key inventory iconDecrepit KeyQuest

An ancient, simple-looking key found in the ruins under Carpenter’s Row. The Decrepit Key found in the ruins under Carpenter’s Row belongs to The Champion of Old. Use the fresco’s clue to find the ancient champion’s shrine; obtaining this key completes the quest’s search for the shrine key. This is a separate destination from the Ancient Hero’s Armour chambers beneath Svartrau.

Key

Quest The Champion of Old and the separate shrine
Doctor's House key inventory iconDoctor's House keyQuest

Should open the door to Simeon's house.

See the linked guide
Doctor's Spare Key inventory iconDoctor's Spare KeyQuest

It opens Simeon's shed. Use the spare key at Dr. Simeon’s shed when you follow Vicho there during A Study in Crimson. Investigate the mask, covered body and desk inside. The desk holds the separate key for entering the doctor’s house.

Key · Single use

Quest A Study in Crimson
Figurine of St. Jude inventory iconFigurine of St. JudeQuest

A remnant of the old faith.

See the linked guide
Infirmary Key inventory iconInfirmary KeyQuest

Opens the door to the infirmary at St. Tyna's convent. At St. Tyna’s Convent, go behind the infirmary and speak to the soldier through the window. If you refuse to give him St. Tyna’s necklace, defeat the three guards who attack and loot their bodies for the Infirmary Key. Open the route and return to Anca to continue toward the library. The Monastery Keys from the caretaker’s shack do not open this building.

Quest Echoes of Silenced Bells
Jailer's Keys inventory iconJailer's KeysQuest

Opens cell doors. In Ambrus’s Dungeons: Twists and Turns, loot the chief jailer’s body in the cellar to obtain the keys. Open the cells to reach the imprisoned deserters; releasing them is the next decision in this encounter.

Quest Twists and Turns
Jeweller's Key inventory iconJeweller's KeyQuest

Found on Eli the jeweller's body. During Vicho’s investigation in A Study in Crimson, search Eli’s body in the basement and take the key from his hand. It opens the box under the stairs in the same house, which contains silver.

Quest Vicho and the murdered jeweller
Keeper's Keys inventory iconKeeper's KeysQuest

Opens cell doors. During Ambrus’s Dungeons: Judge and Executioner, search the jailer’s body for the keys, then use them on the prisoners’ cells. The later decision about the accused prisoner is a separate choice after you reach the captives.

Quest Judge and Executioner
Key inventory iconKeyQuest

Found on one of the people guarding the house in Carpenter Row. This is the key to the house in Carpenter’s Row used during In the Name of the Father. If Florin’s followers ambush you outside the locked house, search their bodies for it. The Ancient Key used later inside the underground ruins is a separate object.

Key · Single use

Quest Enter Florin’s house and the ruins
Key to the Kennels inventory iconKey to the KennelsQuest

This key should open the underground hellhound kennels. In Howling Keep during The Cycle of Love, take the lantern through the western courtyard route and descend through the trapdoor. After the zombies, enter the room with three hellhounds and search the pile of bones in its southeast corner. The Key to the Kennels opens the nearby door back to the entrance courtyard.

Quest Xanthe and The Cycle of Love
Key to the Upper Cells inventory iconKey to the Upper CellsQuest

Opens some of the cells in Greifberg Castle's dungeons. In Greifberg Castle’s dungeon, descend past the Blood Guards to the large open prison room. Loot the guard carrying the Key to the Upper Cells, then open the nearby prisoners’ cells before continuing deeper. The Prison Cells Key found farther down belongs to the lower cells.

Quest The final castle routeMentions Greifberg Castle
Key to Vera's Hut inventory iconKey to Vera's HutQuest

This key will open Vera's hut in the swamp.

Key

Mentions Vera
Library Key inventory iconLibrary KeyQuest

A key to Svartrau Cathedral's library.

See the linked guide
Mausoleum Key inventory iconMausoleum KeyQuest

Opens a mausoleum dedicated to an ancient hero.

Key

—
Merchant's Key inventory iconMerchant's KeyQuest

Opens the door to the upper floor. During Tiny Dancer in central Svartrau, take the key from the merchant’s table while his back is turned. It opens the way upstairs, where the sanzhana is imprisoned. A different key on the upstairs table opens her cage.

Quest Tiny Dancer
Monastery Keys inventory iconMonastery KeysQuest

Opens various doors around St. Tyna's convent. Look in Anghel’s cabin beside the sacristy at St. Tyna’s Convent during Echoes of Silenced Bells. The Monastery Keys give access to the sacristy and bell tower. Read the bell instructions from the dormitory before choosing which building to summon the nuns to.

Quest Convent bell signals
Old Key inventory iconOld KeyQuest

An old key found on a body in the ruins under Carpenter Row.

Where to find it: Search the skeleton below the crack beside The Hand of Fate’s chest. The key opens the door above the nearby ladder. Follow the route.

See the linked guide
Prison Cells Key inventory iconPrison Cells KeyQuest

This key will open the prisoners's cells. In the lower Greifberg dungeon, continue through the back door after the gargoyle and descend the steps to the hellhound room. Defeat the enemies and loot the handler’s corpse for the Prison Cells Key. Open the cells in the next room to free the prisoners.

Quest Greifberg Castle and the ending route
Prison Keychain inventory iconPrison KeychainQuest

A bundle of iron keys, each one opening a cell in the prison. Use this keychain for Mert’s cell at Stoneward Post during The Firebrand, while he is still alive. The overseer is the person to seek for the cell keys. After opening Mert’s cell, escort him through the post’s main gate.

Quest Mert at Stoneward Post
Refectory Key inventory iconRefectory KeyQuest

Opens the door to the refectory at St. Tyna's convent.

Key

—
Scholar's Key inventory iconScholar's KeyQuest

Its previous owner believed that this key opened the door to ancient ruins.

See the linked guide
Side Gate Key to Greifberg Castle inventory iconSide Gate Key to Greifberg CastleQuest

Used to belong to a robber baron who served at the castle under Knyaz Skender.

Mentions Greifberg CastleMentions Skender
Simeon's Key inventory iconSimeon's KeyQuest

Found on the body of the late doctor.

See the linked guide
Simple Key inventory iconSimple KeyQuest

A key found in the ancient ruins under Carpenter Row.

Where to find it: Search the body beyond the crack beside the ancient armour chamber. Use the key to open the return shortcut. Follow the route.

See the linked guide
Stone Key inventory iconStone KeyQuest

A strange key made out of stone.

Where to find it: Move the bookcase in the cathedral treasury and collect this key downstairs. It opens The Hand of Fate’s chest in the kobold cave. Follow the route.

Quest A Hero’s End
Treasury Key inventory iconTreasury KeyQuest

A key to Svartrau Cathedral's treasury.

Where to find it: Check the ledger in the cathedral’s ground-floor side room. This key opens the treasury building in the courtyard. Follow the route.

See the linked guide
Vault Key inventory iconVault KeyQuest

Unlocks the hidden vault in Aurelius’s tower library.

Mentions Aurelius

Item data reflects The Blood of Dawnwalker Steam build 25129649; sources on this page were reviewed September 7, 2026. Spotted a mistake? Send a correction with the item and a source.